We are developing 3 movie/game storylines. One teaches youth how to support one another in disaster scenarios. The second brings awareness to the prevalence of child abuse and how to help organizations combat it. And the third shows youth the psychology of evil and how easy it is for good people to be lured into acts of evil.
+ People like to believe the line between good and evil is clear. The line is far more permeable – good can go bad, and ‘evil’ people can be redeemed. With this awareness, youth can consciously choose to be good.
+ In a dystopian future, a soldier searches for a cure to a biotech virus her parents released upon the world.
+ Youth unravel clues about how evil has risen in our fictional future. They develop tactics to defeat this evil.
+ Teens learn how to recognize evil in our own world as well as develop a proper set of morals to live by.
+ Almost 2,000 children die every year in the USA due to child abuse. Legal channels are often slow or ineffective. Bikers across the world are rising up to protect these children.
+ A group of documentary filmmakers chronicle the lengths a motorcycle club will go to protect an innocent child.
+ Youth unlock clues to help the motorcycle club in the movie protect a child.
+ Teens will learn how to protect the defenseless, how to recognize signs of abuse, and effective methods of non-violent protection.
+ In a disaster, city grocery stores only provide residents with food for 3 days. FEMA recommends families have 14 days worth of food at a minimum. They also recommend developing a plan for various disasters. Most families in North America have neither.
+ A young man that lives as a prepper is caught off guard when the apocalypse he was preparing for leaves his brother lost in the wilderness.
+ Youth implement a plan on how they would survive in the event of a natural disaster.
+ Teens will have greater confidence in their capabilities. They will also see the importance of strong communities.