Heroa has partnered with Operation Hope to create a North America-wide campaign.
A new story each school year
Every year the movie changes, the game evolves, and students receive a new set of exciting missions to conquer.
Designed to support teachers
Educators lack funds and resources. Funds – our entire platform is free. Tech – we use basic technology all schools have.
Over 200,000 students
With our partners, we’ll reach over 200,000 teens. We’ll also help low-income schools with their fundraising efforts.
HOW DO EDUCATORS JOIN?
+ The entire platform is free to schools and students. If your school is not part of the Operation Hope network, then please connect with us directly.
Educator Primary Role:
+ To facilitate school engagement.
+ A single teacher is all that is required to oversee the platform for the entire school.
+ Read our Education FAQ page (coming soon).
+ Visit our contact us page.
HOW DO NON-PROFITS JOIN?
+ Do you have a non-profit or organization that supports youth? We’d love to discuss sharing our platform with your teens.
+ Facilitate interactive game for students.
+ Visit our contact us page.
HOW DO STUDENTS JOIN?
We will launch in 2019. Students will join the game after they are introduced to it in schools.
Teens will be able to follow us on social media in order to build anticipation for the game.
Students can request the game
Students can request that their school apply for the game to come to their school.
Launch will be a surprise
Students will be not be told that the game is coming to their school – it will be a surprise.
Schools can't afford to pay for more programs
Sponsors cover the cost of the game – just like many youth events/programs such as WE DAY. We’ve worked hard to make our entire platform free for students and schools.
Teachers barely have any time as it is
Our platform is not a daily program but a yearly event that requires minimal involvement from teachers. It is an opportunity for teachers to connect with their students in a unique way.
Most schools don't have the latest tech needed for alternative programs
Many Education Technology companies requires the latest tablets or individual computers. Our platform is designed the game to work with basic technology that all schools have access to.
A game can't help these kids become heroes
Gangs, drugs, and rebellion reward teens with belonging, respect, and strength. We need to match these rewards. Our solutions:
Need for belonging: Teens join a team with their peers
Need for respect: Our style matches popular video games and action movies. Participation will provide status.
Need to rebel: Our missions are not silly education games. Our missions push teens to challenge themselves and find their inner hero.
Teens quit things
Our game isn’t just an animated math program. Our game is an interactive adventure that is tailored to the interests of teens. Also, our missions are designed to help teens increase their confidence. Missions start simply and increase in difficulty – just like a video game. And just like a video game, we offer rewards to keep teens motivated.
Teens resist alternative programs
Our focus is to connect with teens at their level – not force them into something that they don’t care for. We have purposely used terms that are commonly found in their video games, such as resistance, missions, and divisions. We also designed our storyline to feel like an actual movie with characters that teens can relate to.