Heroa has partnered with Operation Hope to create a North America-wide alternate reality. This program will be the first of its kind and help thousands of students find their inner-hero.
A new story each school year
Every year, students will receive a new game/movie. The game will evolve and students will receive a new set of exciting missions to conquer.
Designed to support teachers
Educators are dealing with a lack of funds, time, and resources. Funds – our entire platform is free. Time – simply click play. Tech – we use basic technology all schools have.
Over 200,000 low-income students
Through our partnerships, we’ll reach over 200,000 low-income teenagers. Also, we will donate a portion of our sponsorship funding to non-profits and underfunded schools.
HOW DO MENTORS JOIN?
+ We are looking for both adults and teenagers to share their stories and inspire a generation of heroes.
+ Create a video archive of your advice for the younger generation
+ Mentors must have either overcome a significant challenge, achieved some level of success, or have a particular message that they have shared with the world.
+ Read our mentor FAQ section – click here
+ Fill out our online application (coming soon)
HOW DO EDUCATORS JOIN?
+ The entire platform is free to schools and students. If your school is not part of the Operation Hope network, then a application will be required.
+ To facilitate school engagement.
+ A single teacher is all that is required to oversee the game for the entire school.
+ Read out Education FAQ page – click here
+ Fill out our online application form (coming soon)
HOW TEENS BECOME HEROES & SAVE THE WORLD:
HOW DO NON-PROFITS JOIN?
+ We know that our platform is just one step in a teen’s heroic journey. This is why we designed our platform to support some of the amazing non-profit after-school programs across North America.
+ Facilitate game for students in after-school program.
+ Reputable track record of supporting teens in their program.
+ Read our Non-Profit FAQ page (coming soon).
+ Fill out our online application (coming soon).
HOW DO STUDENTS JOIN?
We will launch in 2019. Students will join the game after they are introduced to it in schools.
Teens will be able to follow us on social media in order to build anticipation for the game.
Students can request the game
Students can request that their school apply for the game to come to their school.
Launch will be a surprise
Students will be not be told that the game is coming to their school – it will be a surprise.
Schools can't afford to pay for more programs
Becoming a hero shouldn’t come with a price tag! Sponsors cover the cost of the game – just like many youth events/programs such as WE DAY. We’ve worked hard to make our entire platform free for students and schools.
Teachers barely have any time as it is
This is why our platforms requires zero involvement from teachers. Our platform is designed for teachers to just click play. If teachers want to invest more time, they can but it is not required.
Most schools don't have the latest tech needed for alternative programs
Many new Education Technology companies requires the latest tablets or individual computers. Our platform doesn’t even require the internet. We designed the game to work with basic technology that all schools have access to. See our Educators FAQ page for more details.
A game can't help these kids become heroes
Gangs, drugs, and rebellion reward teens with belonging, respect, and strength. We need to match these rewards. Our solutions:
Need for belonging: Teens join a special division with their peers
Need for respect: Our style matches popular video games and action movies. Participation will provide status.
Need to rebel: Our missions are not silly games. Our missions push teens to challenge themselves and find their inner hero.
Teens quit things
Our game isn’t just an animated math program. Our game is an interactive adventure that is tailored to the interests of teens. Also, our missions are designed to help teens increase their confidence. Missions start simply and increase in difficulty – just like a video game. And just like a video game, we offer rewards to keep teens motivated.
Teens resist alternative programs
Our focus is to connect with teens at their level – not force them into something that they don’t care for. We have purposely used terms that are commonly found in their video games, such as resistance, missions, and divisions. We also designed our storyline to feel like an actual movie with characters that teens can relate to.